adjacency_list
A generalized adjacency list graph with configurable storage for vertices, edges, and properties.
Defined in: <boost/graph/adjacency_list.hpp>
Serialization: <boost/graph/adj_list_serialize.hpp>
Models: VertexAndEdgeListGraph, MutablePropertyGraph, CopyConstructible, Assignable, Serializable
Synopsis
template <class OutEdgeList = vecS,
class VertexList = vecS,
class Directed = directedS,
class VertexProperties = no_property,
class EdgeProperties = no_property,
class GraphProperties = no_property,
class EdgeList = listS>
class adjacency_list { ... };
The general-purpose BGL graph class. Each vertex stores a list of its outgoing edges. The first three template parameters control the most important trade-offs:
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OutEdgeList: which container stores each vertex’s edges (vecSfor speed,setSto prevent duplicates) -
VertexList: which container stores the vertices (vecSfor fast lookup,listSfor stable descriptors) -
Directed:directedS,undirectedS, orbidirectionalS(in-edges cost 2x memory per edge)
See Operation Complexity for how these choices affect performance, and Stability and Invalidation for which operations invalidate iterators. For the formal data structure definition, see Graph Theory Review.
Quick Usage
#include <boost/graph/adjacency_list.hpp>
#include <boost/range/iterator_range.hpp>
#include <iostream>
struct City { std::string name; };
struct Road { double km; };
using namespace boost;
using Graph = adjacency_list<vecS, vecS, directedS, City, Road>;
void print_graph(const Graph& g) {
for (auto v : make_iterator_range(vertices(g))) {
for (auto e : make_iterator_range(out_edges(v, g))) {
std::cout << " " << g[source(e, g)].name
<< " -> " << g[target(e, g)].name
<< " (" << g[e].km << " km)\n";
}
}
}
int main() {
Graph g;
auto paris = add_vertex(City{"Paris"}, g);
auto lyon = add_vertex(City{"Lyon"}, g);
auto marseille = add_vertex(City{"Marseille"}, g);
add_edge(paris, lyon, Road{460}, g);
add_edge(paris, marseille, Road{775}, g);
add_edge(lyon, marseille, Road{310}, g);
std::cout << "3 vertices, " << num_edges(g) << " edges:\n";
print_graph(g);
remove_edge(paris, marseille, g);
std::cout << "\nAfter remove_edge(paris, marseille):\n";
print_graph(g);
auto ei = out_edges(lyon, g).first;
remove_edge(ei, g);
std::cout << "\nAfter remove_edge(iterator):\n";
print_graph(g);
}
3 vertices, 3 edges:
Paris -> Lyon (460 km)
Paris -> Marseille (775 km)
Lyon -> Marseille (310 km)
After remove_edge(paris, marseille):
Paris -> Lyon (460 km)
Lyon -> Marseille (310 km)
After remove_edge(iterator):
Paris -> Lyon (460 km)
Template Parameters
| Parameter | Description | Default |
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The selector for the container used to represent the edge-list for each of the vertices. |
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The selector for the container used to represent the vertex-list of the graph. With |
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A selector to choose whether the graph is directed, undirected, or directed with bidirectional edge access (access to both out-edges and in-edges). The options are |
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Bundled struct or |
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Bundled struct or |
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Property storage for the graph object. |
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The selector for the container used to represent the edge-list for the graph. |
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Property maps obtained from adjacency_list are Lvalue Property Maps
(mutable if the graph is non-const, constant otherwise).
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Member Functions
Constructors
adjacency_list(const GraphProperty& p = GraphProperty())
Default constructor. Creates an empty graph object with zero vertices and zero edges.
adjacency_list(const adjacency_list& x)
Copy constructor. Creates a new graph that is a copy of graph
x, including the edges, vertices, and properties.
adjacency_list& operator=(const adjacency_list& x)
Assignment operator. Makes this graph a copy of graph
x, including the edges, vertices, and properties.
adjacency_list(vertices_size_type n, const GraphProperty& p = GraphProperty())
Creates a graph object with n vertices and zero edges.
template <class EdgeIterator>
adjacency_list(EdgeIterator first,
EdgeIterator last,
vertices_size_type n,
edges_size_type m = 0,
const GraphProperty& p = GraphProperty())
Creates a graph object with n vertices and with the edges
specified in the edge list given by the range [first, last).
The EdgeIterator must be a model of
InputIterator.
The value type of the EdgeIterator must be a
std::pair, where the type in the pair is an integer type. The
integers will correspond to vertices, and they must all fall in the
range of [0, n).
template <class EdgeIterator, class EdgePropertyIterator>
adjacency_list(EdgeIterator first,
EdgeIterator last,
EdgePropertyIterator ep_iter,
vertices_size_type n,
edges_size_type m = 0,
const GraphProperty& p = GraphProperty())
Creates a graph object with n vertices and with the edges
specified in the edge list given by the range [first, last).
The EdgeIterator and EdgePropertyIterator must be a
model of
InputIterator.
The value type of the EdgeIterator must be a
std::pair, where the type in the pair is an integer type. The
integers will correspond to vertices, and they must all fall in the
range of [0, n). The value_type of the
ep_iter should be EdgeProperties.
Non-Member Functions
Structure Access
std::pair<vertex_iterator, vertex_iterator>
vertices(const adjacency_list& g)
Returns an iterator-range providing access to the vertex set of graph
g.
std::pair<edge_iterator, edge_iterator>
edges(const adjacency_list& g)
Returns an iterator-range providing access to the edge set of graph
g.
std::pair<adjacency_iterator, adjacency_iterator>
adjacent_vertices(vertex_descriptor u, const adjacency_list& g)
Returns an iterator-range providing access to the vertices adjacent to
vertex u in graph g. For example, if u → v
is an edge in the graph, then v will be in this iterator-range.
std::pair<inv_adjacency_iterator, inv_adjacency_iterator>
inv_adjacent_vertices(vertex_descriptor u, const adjacency_list& g)
Returns an iterator-range providing access to the vertices in graph
g to which u is adjacent. (inv is for
inverse.) For example, if v → u is an edge in the graph,
then v will be in this iterator range. This function is only
available for bidirectional and undirected `adjacency_list’s.
std::pair<out_edge_iterator, out_edge_iterator>
out_edges(vertex_descriptor u, const adjacency_list& g)
Returns an iterator-range providing access to the out-edges of vertex
u in graph g. If the graph is undirected, this
iterator-range provides access to all edges incident on vertex
u. For both directed and undirected graphs, for an out-edge
e, source(e, g) == u and target(e, g) == v
where v is a vertex adjacent to u.
std::pair<in_edge_iterator, in_edge_iterator>
in_edges(vertex_descriptor v, const adjacency_list& g)
Returns an iterator-range providing access to the in-edges of vertex
v in graph g. This operation is only available if
bidirectionalS was specified for the Directed
template parameter. For an in-edge e, target(e, g) == v
and source(e, g) == u for some vertex u that is
adjacent to v, whether the graph is directed or undirected.
vertex_descriptor
source(edge_descriptor e, const adjacency_list& g)
Returns the source vertex of edge e.
vertex_descriptor
target(edge_descriptor e, const adjacency_list& g)
Returns the target vertex of edge e.
degree_size_type
out_degree(vertex_descriptor u, const adjacency_list& g)
Returns the number of edges leaving vertex u.
degree_size_type
in_degree(vertex_descriptor u, const adjacency_list& g)
Returns the number of edges entering vertex u. This operation
is only available if bidirectionalS was specified for
the Directed template parameter.
degree_size_type
degree(vertex_descriptor u, const adjacency_list& g)
Returns out_degree(u, g) + in_degree(u, g) for directed/bidirectional graphs,
or out_degree(u, g) for undirected graphs.
vertices_size_type
num_vertices(const adjacency_list& g)
Returns the number of vertices in the graph g.
edges_size_type
num_edges(const adjacency_list& g)
Returns the number of edges in the graph g.
vertex_descriptor
vertex(vertices_size_type n, const adjacency_list& g)
Returns the nth vertex in the graph’s vertex list.
std::pair<edge_descriptor, bool>
edge(vertex_descriptor u, vertex_descriptor v, const adjacency_list& g)
If an edge from vertex u to vertex v exists, return a pair
containing one such edge and true. If there are no edges between
u and v, return a pair with an arbitrary edge descriptor and
false.
std::pair<out_edge_iterator, out_edge_iterator>
edge_range(vertex_descriptor u, vertex_descriptor v, const adjacency_list& g)
Returns a pair of out-edge iterators that give the range for
all the parallel edges from u to v. This
function only works when the OutEdgeList for the
adjacency_list is a container that sorts the
out edges according to target vertex, and allows for
parallel edges. The multisetS selector chooses
such a container.
Structure Modification
std::pair<edge_descriptor, bool>
add_edge(vertex_descriptor u, vertex_descriptor v, adjacency_list& g)
Adds edge (u,v) to the graph and returns the edge descriptor
for the new edge. For graphs that do not allow parallel edges, if the
edge is already in the graph then a duplicate will not be added and
the bool flag will be false. When the flag is
false, the
returned edge descriptor points to the already existing edge.
The placement of the new edge in the out-edge list is in general
unspecified, though ordering of the out-edge list can be accomplished
through the choice of OutEdgeList.
If the VertexList selector is
vecS, and if either vertex descriptor u or
v (which are integers) has a value greater than the current
number of vertices in the graph, the graph is enlarged so that the
number of vertices is std::max(u,v) + 1.
If the OutEdgeList selector is vecS then this operation
will invalidate any out_edge_iterator for vertex
u. This also applies if the OutEdgeList is a user-defined
container that invalidates its iterators when push(container,
x) is invoked (see Section
Customizing the
Adjacency List Storage). If the graph is also bidirectional then
any in_edge_iterator for v is also invalidated. If
instead the graph is undirected then any out_edge_iterator
for v is also invalidated. If instead the graph is directed,
then add_edge() also invalidates any edge_iterator.
std::pair<edge_descriptor, bool>
add_edge(vertex_descriptor u,
vertex_descriptor v,
const EdgeProperties& p,
adjacency_list& g)
Adds edge (u,v) to the graph and attaches p as the
value of the edge’s internal property storage. Also see the previous
add_edge() non-member function for more details.
void remove_edge(vertex_descriptor u, vertex_descriptor v, adjacency_list& g)
Removes the edge (u,v) from the graph.
This operation causes any outstanding edge descriptors or iterators
that point to edge (u,v) to become invalid. In addition, if
the OutEdgeList selector is vecS then this operation
will invalidate any iterators that point into the edge-list for vertex
u and also for vertex v in the undirected and
bidirectional case. Also, for directed graphs this invalidates any
edge_iterator.
void remove_edge(edge_descriptor e, adjacency_list& g)
Removes the edge e from the graph. This differs from the
remove_edge(u, v, g) function in the case of a
multigraph. This remove_edge(e, g) function removes a single
edge, whereas the remove_edge(u, v, g) function removes all
edges (u,v).
This operation invalidates any outstanding edge descriptors and
iterators for the same edge pointed to by descriptor e. In
addition, this operation will invalidate any iterators that point into
the edge-list for the target(e, g). Also, for directed
graphs this invalidates any edge_iterator for the graph.
void remove_edge(out_edge_iterator iter, adjacency_list& g)
This has the same effect as remove_edge(*iter, g). The
difference is that this function has constant time complexity
in the case of directed graphs, whereas remove_edge(e, g)
has time complexity O(E/V).
template <class Predicate>
void remove_out_edge_if(vertex_descriptor u, Predicate predicate, adjacency_list& g)
Removes all out-edges of vertex u from the graph that satisfy
the predicate. That is, if the predicate returns true when
applied to an edge descriptor, then the edge is removed.
The affect on descriptor and iterator stability is the same as that of
invoking remove_edge() on each of the removed edges.
template <class Predicate>
void remove_in_edge_if(vertex_descriptor v, Predicate predicate, adjacency_list& g)
Removes all in-edges of vertex v from the graph that satisfy
the predicate. That is, if the predicate returns true when
applied to an edge descriptor, then the edge is removed.
The affect on descriptor and iterator stability is the
same as that of invoking remove_edge() on each of the
removed edges.
This operation is available for undirected and bidirectional
adjacency_list graphs, but not for directed.
template <class Predicate>
void remove_edge_if(Predicate predicate, adjacency_list& g)
Removes all edges from the graph that satisfy
the predicate. That is, if the predicate returns true when
applied to an edge descriptor, then the edge is removed.
The affect on descriptor and iterator stability is the same as that of
invoking remove_edge() on each of the removed edges.
vertex_descriptor
add_vertex(adjacency_list& g)
Adds a vertex to the graph and returns the vertex descriptor for the new vertex.
vertex_descriptor
add_vertex(const VertexProperties& p, adjacency_list& g)
Adds a vertex to the graph with the specified properties. Returns the vertex descriptor for the new vertex.
void clear_vertex(vertex_descriptor u, adjacency_list& g)
Removes all edges to and from vertex u. The vertex still appears in the vertex set of the graph.
The affect on descriptor and iterator stability is the
same as that of invoking remove_edge() for all of
the edges that have u as the source or target.
void clear_out_edges(vertex_descriptor u, adjacency_list& g)
Removes all out-edges from vertex u. The vertex still appears in the vertex set of the graph.
The affect on descriptor and iterator stability is the
same as that of invoking remove_edge() for all of
the edges that have u as the source.
This operation is not applicable to undirected graphs
(use clear_vertex() instead).
void clear_in_edges(vertex_descriptor u, adjacency_list& g)
Removes all in-edges from vertex u. The vertex still appears in the vertex set of the graph.
The affect on descriptor and iterator stability is the
same as that of invoking remove_edge() for all of
the edges that have u as the target.
This operation is only applicable to bidirectional graphs.
void remove_vertex(vertex_descriptor u, adjacency_list& g)
Remove vertex u from the vertex set of the graph. It is assumed
that there are no edges to or from vertex u when it is removed.
One way to make sure of this is to invoke clear_vertex()
beforehand.
If the VertexList template parameter of the
adjacency_list was vecS, then all vertex
descriptors, edge descriptors, and iterators for the graph are
invalidated by this operation. The builtin
vertex_index_t property for each vertex is renumbered so that
after the operation the vertex indices still form a contiguous range
[0, num_vertices(g)). If you are using external property
storage based on the builtin vertex index, then the external storage
will need to be adjusted. Another option is to not use the builtin
vertex index, and instead use a property to add your own vertex index
property. If you need to make frequent use of the
remove_vertex() function the listS selector is a
much better choice for the VertexList template parameter.
Property Map Accessors
template <class PropertyTag>
property_map<adjacency_list, PropertyTag>::type
get(PropertyTag, adjacency_list& g)
template <class PropertyTag>
property_map<adjacency_list, Tag>::const_type
get(PropertyTag, const adjacency_list& g)
Returns the property map object for the vertex property specified by
PropertyTag. The PropertyTag must match one of the
properties specified in the graph’s VertexProperty template
argument.
template <class PropertyTag, class X>
typename property_traits<property_map<adjacency_list, PropertyTag>::const_type>::value_type
get(PropertyTag, const adjacency_list& g, X x)
This returns the property value for x, where x is either
a vertex or edge descriptor.
template <class PropertyTag, class X, class Value>
void
put(PropertyTag, const adjacency_list& g, X x, const Value& value)
This sets the property value for x to
value. x is either a vertex or edge descriptor.
Value must be convertible to
typename property_traits<property_map<adjacency_list, PropertyTag>::type>::value_type
template <class GraphProperties, class GraphPropertyTag>
typename graph_property<adjacency_list, GraphPropertyTag>::type&
get_property(adjacency_list& g, GraphPropertyTag)
Return the property specified by GraphPropertyTag that is
attached to the graph object g. The graph_property
traits class is defined in
boost/graph/adjacency_list.hpp.
template <class GraphProperties, class GraphPropertyTag>
const typename graph_property<adjacency_list, GraphPropertyTag>::type&
get_property(const adjacency_list& g, GraphPropertyTag)
Return the property specified by GraphPropertyTag that is
attached to the graph object g.
template <typename Tag, typename Value>
void set_property(adjacency_list& g, Tag tag, const Value& value)
Sets the graph property specified by Tag to value.
Serialization
template <class SavingArchive>
SavingArchive& operator<<(SavingArchive& ar, const adjacency_list& graph)
Serializes the graph into the archive. Requires the vertex and edge properties of the
graph to be
Serializable.
Include boost/graph/adj_list_serialize.hpp.
template <class LoadingArchive>
LoadingArchive& operator>>(LoadingArchive& ar, const adjacency_list& graph)
Reads the graph from the archive. Requires the vertex and edge properties of the
graph to be
Serializable.
Include boost/graph/adj_list_serialize.hpp.
Associated Types
BGL algorithms are templates. To declare variables for vertices, edges,
or iterators, you need the concrete types from your specific graph.
graph_traits extracts them:
using Graph = adjacency_list<vecS, vecS, directedS, City, Road>;
using Vertex = graph_traits<Graph>::vertex_descriptor;
using Edge = graph_traits<Graph>::edge_descriptor;
Vertex u = vertex(0, g);
The full set of types available via graph_traits<adjacency_list>:
| Type | Description |
|---|---|
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Handle to a vertex. With |
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Handle to an edge. Contains source, target, and edge property reference. |
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Iterator returned by |
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Iterator returned by |
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Iterator returned by |
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Iterator returned by |
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Iterator returned by |
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Unsigned integer type for vertex counts. |
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Unsigned integer type for edge counts. |
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Unsigned integer type for vertex degree. |
Property map types are obtained via property_map<Graph, Property>::type
and property_map<Graph, Property>::const_type.
Operation Complexity
The time complexity of graph operations depends on the VertexList and
OutEdgeList selector choices.
By VertexList selector
| Operation | vecS |
listS |
|---|---|---|
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Amortized O(1) (occasional reallocation) |
O(1) |
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O(V + E) (renumbers all descriptors) |
O(1) |
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O(1) |
O(V) |
By OutEdgeList selector
| Operation | Sequence (vecS, listS, slistS) |
Associative (setS, hash_setS) |
|---|---|---|
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Amortized O(1) (no parallel edge check) |
O(log(E/V)) (enforces no parallel edges) |
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O(E/V) |
O(log(E/V)) |
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O(E/V) |
O(log(E/V)) |
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O(V + E) |
O(V log(E/V)) |
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O(V + E) |
O(V + E) |
Stability and Invalidation
Use listS or setS for stable descriptors, vecS for speed.
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Mutating operations can invalidate iterators and descriptors that point
into the graph. The table below shows which selectors are affected.
Cells marked OK are never invalidated; other cells show the selector
combination that triggers invalidation.
| Removing an edge or vertex obviously invalidates any iterator or descriptor pointing to that specific edge or vertex. The table only describes collateral invalidation: whether other iterators and descriptors are also affected. |
EL = OutEdgeList, VL = VertexList
Adj Iter includes out_edge_iterator, in_edge_iterator, and adjacency_iterator.
| Function | Vertex Desc | Edge Desc | Vertex Iter | Edge Iter | Adj Iter |
|---|---|---|---|---|---|
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With VL=vecS, remove_vertex() invalidates everything:
all descriptors, all iterators. Any vertex descriptor you stored (in a
vector, a predecessor map, etc.) becomes invalid. You cannot iterate
and remove at the same time:
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using Graph = adjacency_list<listS, vecS>;
Graph g(N);
// WRONG: remove_vertex invalidates vi and vi_end
graph_traits<Graph>::vertex_iterator vi, vi_end;
for (boost::tie(vi, vi_end) = vertices(g); vi != vi_end; ++vi) {
remove_vertex(*vi, g); // undefined behavior
}
With VL=listS, only the removed vertex’s own descriptor and iterator
are invalidated. Other iterators survive:
using Graph = adjacency_list<listS, listS>;
Graph g(N);
// OK: advance iterator before removing
graph_traits<Graph>::vertex_iterator vi, vi_end, next;
boost::tie(vi, vi_end) = vertices(g);
for (next = vi; vi != vi_end; vi = next) {
++next;
remove_vertex(*vi, g); // only *vi is invalidated
}
Convenience Wrappers
BGL provides two shorthand class templates with fixed selectors:
| Class | Equivalent to | Header |
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These also provide builtin vertex and edge index properties.